Model's Description:
Concrete Road block 3D Model, Fully textured with UV Mapping and materials.
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Concrete Road block in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Low Poly Concrete Road block Model with Photo Realistic textures - Concrete Road block - 3D model by Geeky_ (@Geeky_kek) 3D Model is ready to download for free
with 10 Texture files attached, this model contains 1444 polygons and 778 vertices.
Model's rating is (3) based on 35 Votes.
Model's Description:
Stylized Alcohol Lamp 3D Model.
Download Stylized Alcohol Lamp in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
A model based on the concept made by Shylock Ma.
Made by using 3ds Max, Zbrush, Substance, and Photoshop.
You can alsocheck this project on my ArtStation 3D Model is ready to download for free, this model contains 6976 polygons.
Model's Description:
Sun Shield 3D Model.
Download Sun Shield in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Sun Shield - 3D model by fraggames 3D Model is ready to download for free, this model contains 1558 polygons.
Model's Description:
Sci-Fi Sword 3D Model.
Download Sci-Fi Sword in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Sci-fi Sword from https://id.pinterest.com/pin/356769601714939426/ - Sci-Fi Sword - 3D model by Raikogen 3D Model is ready to download for free, this model contains 21836 polygons.
Model's Description:
Knight 3D Model.
Download Knight in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
The school objective was to create a high quality game ready model in a month (the month being shortened to around 3 weeks due to Christmas break). For the model, I chose to create a medieval knight. The Green Knight, low poly was made in Maya, and high poly was made in zBrush. High res was sculpted in 2 days and low res was finished in around 2 days. The game res model was made using the quad draw tool in Maya and UVs were also cut in the software. When creating the low res, I also split some parts off in order to allow for customization as if the model had different armor sets. The textures were made in 4 days with the help of Substance Painter. I followed UE4 PBR guidelines and did every material as a procedural. I did this using generators, fill layers, etc. I did this to allow for felxiability in the texturing and allow for changes to be made if someone chose to 3D Model is ready to download for free, this model contains 20460 polygons.