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  Halberd 3D Model 2023-11-03
Medival halberd - Halberd - Download Free 3D model by Anch0r 3d model
Halberd 360
  Faces :1,848 Textured :Yes (4) Animated :No
  Vertices :952 UV Mapping :No License : Royalty Free
Model's Description:
Halberd 3D Model, Fully textured with UV Mapping and materials.
Download Halberd in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Medival halberd - Halberd - Download Free 3D model by Anch0r 3D Model is ready to download for free with 4 Texture files attached, this model contains 1848 polygons and 952 vertices.
Model's rating is (3) based on 14 Votes.
  Download :   (237 Hits)
 
Tags:  b3d, medival, halberd, wearpon, blender, blender3d,
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Model's Description:
Halberds and spears 3D Model. Download Halberds and spears in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Qualitative models of halberds and spears. The set consists of 25 objects (14 halberds and 11 spears). Each object has PBR textures with a resolution of 2048x2048. The total number of triangles is 31822 Halberd_01 - 2708 tris Halberd_02 - 1730 tris Halberd_03 - 1822 tris Halberd_04 - 1034 tris Halberd_05 - 708 tris Halberd_06 - 472 tris Halberd_07 - 1800 tris Halberd_08 - 1140 tris Halberd_09 - 2186 tris Halberd_10 - 2430 tris Halberd_11 - 1346 tris Halberd_12 - 1556 tris Halberd_13 - 994 tris Halberd_14 - 1112 tris Lanse_01 - 884 tris Lanse_02 - 740 tris Lanse_03 - 796 tris Lanse_04 - 828 tris Lanse_05 - 760 tris Lanse_06 - 1064 tris Lanse_07 - 1056 tris Lanse_08 - 988 tris Lanse_09 - 860 tris Lanse_10 - 972 tris Lanse_11 - 876 tris Archives with textures contain: PNG textures - base color, metallic, normal, roughness Texturing Unity - AlbedoTransparency, MetallicSmoothness, Normal Texturing Unreal Engine - BaseColor, Normal, OcclusionRoughnessMetallic - Halberds and spears - 3D model by zilbeerman 3D Model is ready to download for free, this model contains 30862 polygons.
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