Model's Description:
Cartoon lush female 1 haircut of medium length 3D Model, Fully textured with UV Mapping and materials.
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cartoon lush female 1 haircut of medium length in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Cartoon lush female haircut of medium length - cartoon lush female 1 haircut of medium length - Buy Royalty Free 3D model by Oleg Shuldiakov (@olegshuldiakov) 3D Model is ready to download for free
with 3 Texture files attached, this model contains 8574 polygons and 5284 vertices.
Model's rating is (3) based on 40 Votes.
Model's Description:
Furniture 13 AM244 Archmodel 3D Model.
Download furniture 13 AM244 Archmodel in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Highly detailed 3d model of child room furniture with all textures, shaders and materials. It is ready to use, just put it into your scene 3D Model is ready to download for free, this model contains 183473 polygons.
Model's Description:
Gumball Machine 3D Model.
Download Gumball Machine in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
A cute gumball machine.
Modeling in Maya, texturing in substance painter and Photoshop 3D Model is ready to download for free, this model contains 35704 polygons.
Model's Description:
Female Head Scan_02 3D Model.
Download Female Head Scan_02 in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Female Head Scan_01
Cleaned, game ready and animation friendly model of a female head 3D Model is ready to download for free, this model contains 26660 polygons.
Model's Description:
SciFi Soldier 3D Model.
Download SciFi Soldier in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Artstation here : https://www.artstation.com/artwork/9eO4ZR
One month assignment. The goal was to make a next-gen character, ready to be implemented into a game. I really wanted to make a scifi character in his combat suit. I was inspired by Star Citizen, but Halo’s designs are really the best ones for this. For the process, at first I made the lowpoly model in Maya, then I went to Zbrush to subdivide it and put all the details needed with my own alphas. I baked the highpoly model in susbtance painter, and then I tried to make several smart materials to texture the whole character. I also did 2 different camos, because I needed a character that could fit in my upcoming space station project. I also rigged my character with my own auto-rig, therefore I was able to put it in several poses. And finally, for the rendered pictures, I used marmoset 3D Model is ready to download for free, this model contains 52158 polygons.