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  Octopus 3D Model 2024-05-16
The full story of this ship is unknown, as its prototype was found in the cargo hold of a damaged pirate ship. Rumour has it that pirates kidnapped scientists studying Alien tech and forced them to build the ship. The fate of the scientists is unknown. An investigation revealed significant changes in the structure of microchips and wiring, which apparently resulted from the integration of Alien technology. Despite its originality, many engineers claim that they are quite capable of assembling such a vessel, if of course they have enough resources 3d model
Octopus 360
  Faces :12,664 Textured :Yes (17) Animated :No
  Vertices :10,086 UV Mapping :No License : Royalty Free
Model's Description:
Octopus 3D Model, Fully textured with UV Mapping and materials.
Download Octopus in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
The full story of this ship is unknown, as its prototype was found in the cargo hold of a damaged pirate ship. Rumour has it that pirates kidnapped scientists studying Alien tech and forced them to build the ship. The fate of the scientists is unknown. An investigation revealed significant changes in the structure of microchips and wiring, which apparently resulted from the integration of Alien technology. Despite its originality, many engineers claim that they are quite capable of assembling such a vessel, if of course they have enough resources 3D Model is ready to download for free with 17 Texture files attached, this model contains 12664 polygons and 10086 vertices.
Model's rating is (3) based on 44 Votes.
  Download :   (35 Hits)
 
Tags:  star_conflict, gameart, scifi, spaceship,
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Artstation here : https://www.artstation.com/artwork/9eO4ZR One month assignment. The goal was to make a next-gen character, ready to be implemented into a game. I really wanted to make a scifi character in his combat suit. I was inspired by Star Citizen, but Halo’s designs are really the best ones for this. For the process, at first I made the lowpoly model in Maya, then I went to Zbrush to subdivide it and put all the details needed with my own alphas. I baked the highpoly model in susbtance painter, and then I tried to make several smart materials to texture the whole character. I also did 2 different camos, because I needed a character that could fit in my upcoming space station project. I also rigged my character with my own auto-rig, therefore I was able to put it in several poses. And finally, for the rendered pictures, I used marmoset 3D Model is ready to download for free, this model contains 52158 polygons.
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