Model's Description:
Sivac Helmet (Niederbieber) 3D Model.
Download Sivac Helmet (Niederbieber) in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Https://imperiumromanum.pl/en/curiosities/roman-helmet-from-2nd-century-ce/ - Sivac Helmet (Niederbieber) - 3D model by Davicolt 3D Model is ready to download for free, this model contains 82720 polygons.
Model's Description:
Bodegraven helmet 3D Model.
Download bodegraven helmet in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
The bronze helmet, it appears to be the case that the ‘’Niederbieber’’ helmet was both a Roman infantry and cavalry helmet in the late 2nd and 3rd century and worn by Legionaries and Auxiliaries alike. The helmet provides quite an extensive amount of protection without hindering the eyes or ears of the legionary within. The original helmet was found on the archaeological site in Niederbieber, on the remains of a Roman Auxiliar-Fort near the Raetian Limes at the Wied, a tributary of the Rhine.
Reference:
https://www.roma-victrix.com/summa-divisio/armamentarium/cassideae-et-galeae/niederbieber-ii-iii-sec-d-c.html
https://romanrecruit.weebly.com/helmet.html - bodegraven helmet - 3D model by Davicolt 3D Model is ready to download for free, this model contains 161134 polygons.
Model's Description:
3rd century Roman Helmet Niederbieber Friedberg 3D Model.
Download 3rd century Roman Helmet Niederbieber Friedberg in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
The reconstructed helmet based on Niederbieber Type helmet from Friedberg, Hessen (copy from the RGZM Mainz, original lost in WWII, ex Darmstadt museum) Source: http://www.romancoins.info/MilitaryEquipment-Helmet-niederbieber.html - 3rd century Roman Helmet Niederbieber Friedberg - 3D model by Davicolt 3D Model is ready to download for free, this model contains 104644 polygons.