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  Wheel/Brake Game Ready and High Poly Models 3D Model 2023-11-03
Included in this model kit is a set of 4 modern game engine wheels/brake assets.  There are bolt models on the brake hub if you want to remove a tire visually.  

I have also included the high poly source assets (not shown) in FBX format for the Substance bake, as well as pre-smoothed FBXs (and the Maya scene if you use it).  Warning: The high poly asset is not UV'd and will need a bit of work to have the sidewall textures appear correctly, but it is completely possible for use in high end vehicle renders.

I have included the Substance (Adobe 7.4.3) source files so you can add/swap logos/colors as needed on the rim and brakes (or anything else you want to do).

I have also included the source Photoshop PSD's for the tire sidewalls.  With this you can adjust/customize the sizes or wording. You will just need to rerender out an alpha map to project in Substance.

These are based on (though not entirely accurate) to Michelin Pilot Sport ZR rated tires (275/40 ZR 17 front and 335/35 ZR 17 rears) 3d model
Wheel/Brake Game Ready and High Poly Models 360
  Faces :15,024 Textured :Yes (31) Animated :No
  Vertices :8,140 UV Mapping :No License : Royalty Free
Model's Description:
Wheel/Brake Game Ready and High Poly Models 3D Model, Fully textured with UV Mapping and materials.
Download Wheel/Brake Game Ready and High Poly Models in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Included in this model kit is a set of 4 modern game engine wheels/brake assets. There are bolt models on the brake hub if you want to remove a tire visually.
I have also included the high poly source assets (not shown) in FBX format for the Substance bake, as well as pre-smoothed FBXs (and the Maya scene if you use it). Warning: The high poly asset is not UV'd and will need a bit of work to have the sidewall textures appear correctly, but it is completely possible for use in high end vehicle renders.
I have included the Substance (Adobe 7.4.3) source files so you can add/swap logos/colors as needed on the rim and brakes (or anything else you want to do).
I have also included the source Photoshop PSD's for the tire sidewalls. With this you can adjust/customize the sizes or wording. You will just need to rerender out an alpha map to project in Substance.
These are based on (though not entirely accurate) to Michelin Pilot Sport ZR rated tires (275/40 ZR 17 front and 335/35 ZR 17 rears) 3D Model is ready to download for free with 31 Texture files attached, this model contains 15024 polygons and 8140 vertices.

Model's rating is (3) based on 34 Votes.
  Download :   (292 Hits)
 
Tags:  rim, brakes, pilot, sportscar, rims, performance, rubber, tires, michelin, vehicles-cars, substancepainter, substance, vehicle, gameart, gameasset, sport, brakeshoe, discbrakes,
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