Model's Description:
Viking 3D Model, Fully textured with UV Mapping and materials.
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Viking in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
A character that I made when I was in school. The character has 50k Tris, with 4k texture resolution. 2D concept by Leo Lasfargue. For more info: https://www.artstation.com/artwork/d0ggK - Viking - Next-gen Game Character - 3D model by Ray Le (@rayle) 3D Model is ready to download for free
with 29 Texture files attached, this model contains 29504 polygons and 31789 vertices.
Model's rating is (3) based on 16 Votes.
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Model's Description:
Medieval Kings Throne 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Medieval Kings Throne in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
A medieval throne, once taken by a Scandinavian King and his descendants. The two wolves carved into the throne are a token of potent power the King once had 3D Model is ready to download for free, this model contains 6547 polygons.
Model's Description:
Viking Church Diorama 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Viking Church Diorama in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Viking Church Diorama. Wooden stave church covered in winter snow 3D Model is ready to download for free, this model contains 57500 polygons.
Model's Description:
Bandit Camp 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Bandit Camp in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
All the smaller sets were building up to this. The bandit camp was originally conceptualize for the mediterranean, pirate / magic themed level I was building in Unreal for whta I called the Amalgam game. I made the concept of a single level I wanted to make, similarly to the one I did 3 years ago, but fully with my own assets.
The bandit camp is using sets of items. each set consist of 5-10 items and they share the UV map per set. I tried to logically put together items that are relatively close, so when the engine needs to load them, it will be easy, but I’m not really sure I achieved the desired effect, since now for a very small item, the engine also needs to load a larger picture. Without comaring the results in unreal with this approach and to have every item use their own UV, would take me to re-UV all items, but that’s too much work..
Here are the bandit camo in Blender, the best render I could produce with my current knowledge:
- Bandit Camp - 3D model by Solear 3D Model is ready to download for free, this model contains 867861 polygons.
Model's Description:
Bow of the Pack Hunter 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Bow of the Pack Hunter in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Bow of the pack hunter.
Viking inspired longbow 3D Model is ready to download for free, this model contains 1180 polygons.