Model's Description:
Nyx (Hades fanart) 3D Model, Fully textured with UV Mapping and materials.
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Nyx (Hades fanart) in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Fanart I made of Nyx, from the game Hades. Absolutely my favourite character from one of the best games I've played recently. For more info and breakdown, check my artstation page: https://www.artstation.com/artwork/nYNV0X 3D Model is ready to download for free
with 6 Texture files attached, this model contains 327648 polygons and 164500 vertices.
Model's rating is (3.5) based on 57 Votes.
Model's Description:
Statue Of Storms (World of Warcraft) 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Statue Of Storms (World of Warcraft) in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
One of the pilars of the dark portal, or statues around the altar of storms. 3D Model is ready to download for free, this model contains 5577 polygons.
Model's Description:
Spirit Blossom Lux 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Spirit Blossom Lux in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
This is Spirit Blossom Lux, my entry for Search for a Star 2023!
Based on this model: https://www.artstation.com/artwork/yJzz88 3D Model is ready to download for free, this model contains 36293 polygons.
Model's Description:
Knight 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Knight in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
The school objective was to create a high quality game ready model in a month (the month being shortened to around 3 weeks due to Christmas break). For the model, I chose to create a medieval knight. The Green Knight, low poly was made in Maya, and high poly was made in zBrush. High res was sculpted in 2 days and low res was finished in around 2 days. The game res model was made using the quad draw tool in Maya and UVs were also cut in the software. When creating the low res, I also split some parts off in order to allow for customization as if the model had different armor sets. The textures were made in 4 days with the help of Substance Painter. I followed UE4 PBR guidelines and did every material as a procedural. I did this using generators, fill layers, etc. I did this to allow for felxiability in the texturing and allow for changes to be made if someone chose to. 3D Model is ready to download for free, this model contains 20460 polygons.