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  Dfine Me คุณเฌอ V2 LowRes 3D Model 2023-11-06
Dfine Me ดีไฟน์มี 3D Photo Booth บริการสร้างโมเดลเหมือนจริง ขนาดต่างๆ ง่ายๆ เพียง 3 ขั้นตอน เริ่มต้น 2,690บาท 1. มาถ่าย 3D ที่เราใช้เวลา 8-10วินาที 2. เลือกขนาด/จำนวนที่ต้องการ เต็มตัว / เฉพาะหัว S, M, L 3. รอการผลิต 1อาทิตย์ (มารับเอง หรือ ให้ส่งไปรษณีย์)

รายละเอียดเพิ่มเติม https://www.dfine3d.com/dfine-me รับโปรโมชั่นทาง Line : @dfine โทร 082-209-99442 - Dfine Me คุณเฌอ V2 LowRes - 3D model by Dfine Me - 3DD (@3dd-dfine) 3d model
Dfine Me คุณเฌอ V2 LowRes 360
  Faces :1,000,000 Textured :Yes (1) Animated :No
  Vertices :499,994 UV Mapping :No License : Royalty Free
Model's Description:
Dfine Me คุณเฌอ V2 LowRes 3D Model, Fully textured with UV Mapping and materials.
Download Dfine Me คุณเฌอ V2 LowRes in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Dfine Me ดีไฟน์มี 3D Photo Booth บริการสร้างโมเดลเหมือนจริง ขนาดต่างๆ ง่ายๆ เพียง 3 ขั้นตอน เริ่มต้น 2,690บาท 1. มาถ่าย 3D ที่เราใช้เวลา 8-10วินาที 2. เลือกขนาด/จำนวนที่ต้องการ เต็มตัว / เฉพาะหัว S, M, L 3. รอการผลิต 1อาทิตย์ (มารับเอง หรือ ให้ส่งไปรษณีย์)
รายละเอียดเพิ่มเติม https://www.dfine3d.com/dfine-me รับโปรโมชั่นทาง Line : @dfine โทร 082-209-99442 - Dfine Me คุณเฌอ V2 LowRes - 3D model by Dfine Me - 3DD (@3dd-dfine) 3D Model is ready to download for free with 1 Texture files attached, this model contains 1000000 polygons and 499994 vertices.

Model's rating is (3) based on 62 Votes.
  Download :   (257 Hits)
 
Tags:  photorealistic, 3dselfie, 3dphotobooth, photogrammetry, dfine3d, dfineme,
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Model's Description:
Owl Decor Photogrammetry 3D Model. Download Owl Decor Photogrammetry in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
First test with Agisoft Photoscan on a piece of lawn decor from my front yard. Showing here a game-ready low-poly LOD group. PROCESS 32 pictures were taken on my T3i around the owl using Magic Latern for Dual ISO (gives me a higher dynamic range to cancel out shadows). These were then taken into Agisoft for point cloud and high poly mesh generation. Once I have my high poly I take that into Instant Meshes to generate 3 levels of an LOD group (shown in my models here). These are taken into Blender for a quick UV unwrap, then re-exported to Substance Designer. In Substance Designer I bake down my base colour, normals, AO, curvature, and position data from my high poly to each low poly in the LOD group. The base colour is run through some AO cancellation and the new high frequency/low frequency light cancellation nodes. The roughness is created using a generator which takes the AO and curvature data to create grunge. The cavity map is generated using the HBAO node with the baked normal map 3D Model is ready to download for free, this model contains 28279 polygons.
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