Model's Description:
The Hammersmith 3D Model, Fully textured with UV Mapping and materials.
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The Hammersmith in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
An original character I modeled and textured. Blender used for modeling and Substance Painter for texturing - The Hammersmith - 3D model by dotflare 3D Model is ready to download for free
with 4 Texture files attached, this model contains 8352 polygons and 4296 vertices.
Model's rating is (3) based on 57 Votes.
Model's Description:
Anvil Test 3D Model.
Download Anvil Test in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
A capture of an anvil I did while I was chilling at Arms and Armor one day. Assembled in RealityCapture, no real post-processing done, except decimation. I am planning on going back and doing some more extensive captures of the shop, there are some excellent opportunities for awesome models there. I may also return to this model and give it the full treatment at some point.
- Anvil Test - 3D model by Dale Utt (@turbulentorbit) 3D Model is ready to download for free, this model contains 99999 polygons.
Model's Description:
Stylized lowpoly Toys Pack 3D Model.
Download Stylized lowpoly Toys Pack in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
A pack of stylized toys to decorate and set scenes for video games, series and movies or for your own use - Stylized lowpoly Toys Pack - Buy Royalty Free 3D model by jgispertcajidos 3D Model is ready to download for free, this model contains 20942 polygons.
Model's Description:
Bandit Camp 3D Model.
Download Bandit Camp in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
All the smaller sets were building up to this. The bandit camp was originally conceptualize for the mediterranean, pirate / magic themed level I was building in Unreal for whta I called the Amalgam game. I made the concept of a single level I wanted to make, similarly to the one I did 3 years ago, but fully with my own assets.
The bandit camp is using sets of items. each set consist of 5-10 items and they share the UV map per set. I tried to logically put together items that are relatively close, so when the engine needs to load them, it will be easy, but I’m not really sure I achieved the desired effect, since now for a very small item, the engine also needs to load a larger picture. Without comaring the results in unreal with this approach and to have every item use their own UV, would take me to re-UV all items, but that’s too much work..
Here are the bandit camo in Blender, the best render I could produce with my current knowledge:
- Bandit Camp - 3D model by Solear 3D Model is ready to download for free, this model contains 867861 polygons.
Model's Description:
Nordic Blacksmith 3D Model.
Download Nordic Blacksmith in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
A nordic blacksmith character I designed for a school assessment 3D Model is ready to download for free, this model contains 112754 polygons.