Model's Description:
Pegasus 3D Model, Fully textured with UV Mapping and materials.
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Pegasus in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Kingdom Hearts 2 Pegasus 3D Model is ready to download for free
with 3 Texture files attached, this model contains 2910 polygons and 2101 vertices.
Model's rating is (3.5) based on 170 Votes.
Model's Description:
Horse | 3D Sculpting 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Horse | 3D Sculpting in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Horse
You can purchase the model using this link:
https://www.fab.com/listings/de9dd253-1afb-4700-bcf0-99a426c586d4
This model is dedicated for video game development, AR/VR, architectural visualisation and cinematics. 3D Model is ready to download for free, this model contains 177594 polygons.
Model's Description:
Maximus Horse 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Maximus Horse in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Kingdom Hearts 3: Maximus Horse 3D Model is ready to download for free, this model contains 71339 polygons.
Model's Description:
Hercules 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Hercules in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Kingdom Hearts 3: Hercules 3D Model is ready to download for free, this model contains 39336 polygons.
Model's Description:
The Bugbear 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download The Bugbear in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
I stumbled across an amazing concept of this bugbear by Jaemin Kim and thought it’d be the perfect opportunity to make a full character from a concept. I started by sculpting the whole body in ZBrush and then retopologized using the Zsphere tool. I then went on to unwrap him in 3ds Max, texture him in Substance Painter, finally using Maya to rig and do the simple breathing animation.
Check out my Artstation for more: https://www.artstation.com/owenedwards 3D Model is ready to download for free, this model contains 92644 polygons.