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  Brake Caliper 3D Model 2023-11-08
Brake disk and caliper, with realistic material. 
Objects are separated to make it easier to customize. Also, you can easily change Caliper color in Photoshop or blender itself.

Also, feel free to add comments and feedback, I will be glad to keep improving my works! - Brake Caliper - Buy Royalty Free 3D model by KTKR 3d model
Brake Caliper 360
  Faces :59,920 Textured :Yes (20) Animated :No
  Vertices :30,276 UV Mapping :No License : Royalty Free
Model's Description:
Brake Caliper 3D Model, Fully textured with UV Mapping and materials.
Download Brake Caliper in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Brake disk and caliper, with realistic material.
Objects are separated to make it easier to customize. Also, you can easily change Caliper color in Photoshop or blender itself.
Also, feel free to add comments and feedback, I will be glad to keep improving my works! - Brake Caliper - Buy Royalty Free 3D model by KTKR 3D Model is ready to download for free with 20 Texture files attached, this model contains 59920 polygons and 30276 vertices.

Model's rating is (3) based on 69 Votes.
  Download :   (306 Hits)
 
Tags:  sportcar, automotive, brake, performance, racecar, automobiles, automotivedesign, caliper, brake-disc, braking, brake-pads, brake-caliper, racing, car, race,
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Model's Description:
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KIRICI BRAKETI
Tags: 
Model's Description:
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truck 

tire 

suv 

brake 

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car 

sport 

disc-brake 

Model's Description:
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Disk Polys - 1 984 Verts - 1 857 Dimensions - D 352mm, W 30mm Support Polys - 2 134 Verts - 2 052 Dimensions - L 332mm, W 160mm, H 93mm PBR Low Poly 3d model of sport/racing car brakes by Brembo.You need a minimum of 19 inches rims to fit these brakes. There is 2 meshes but they use 1 texture set. This model uses the metalness PBR workflow and includes 4k PNG files for the following: Base Color Metalness Roughness Normal(DirectX) AO(additional map, it already baked in to Base Color texture) Normal maps use DirectX mode, if your software works with OpenGL just invert the green channel. There is only roughness texture, so if you need glossiness map just invert the roughness texture. The metallic texture in spec/gloss model should be used as the ior map or mask for the blended material and use Base Color texture as specular(reflection) map for second layer material. Model is fully unwrapped - overlapping for some details. Originaly created in 3Ds Max 2015 Real-world scale - Brakes BREMBO 6 Pots LowPoly - 3D model by Terllok 3D Model is ready to download for free, this model contains 7746 polygons.
 7,746 polygons  Download 

 

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