Model's Description:
Military Camp 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
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Military Camp in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Military Camp Map 3D Model is ready to download for free
with 13 Texture files attached, this model contains 38490 polygons and 26091 vertices.
Model's rating is (3) based on 229 Votes.
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Model's Description:
Wet Camping Tent 3D Model.
Download Wet Camping Tent in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
This product is an optimized model with superb texturing to give realistic and faster rendering to the gaming engine. Neat and clean polygons. The model has an optimized low poly mesh with the greatest possible number of simplifications that do not affect photo-realism but can help to simplify it, thus lightening your scene and allowing for using this model in real-time 3d applications. Real-world accurate model. Correctly scale modeled to represent precisely like in the real world. In this product, all objects are ERROR-FREE. All LEGAL Geometry. Subdivisions are not required for this product.
Perfect for Architectural, Product visualization, Game Engine, and VR (Virtual Reality) No Plugin Needed. Light setup not included Real-world scaled model with Inches unit setup Make scene optimized and extreme light. Reduce render time
3ds Max 2017
FBX
OBJ
3DS
You might need to re-assign textures map to model in your relevant software 3D Model is ready to download for free, this model contains 8287 polygons.
Model's Description:
Campus Indoor Stadium (US Bank Stadium) 3D Model.
Download Campus Indoor Stadium (US Bank Stadium) in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Campus Indoor Stadium
Special adaptation of the NFL “US Bank Stadium” for the game Cities Skylines.
Message for Cities Skylines gamers: The “US BANK Stadium” is free on STEAM (DLC “Campus required)
The model without DLC is available here:
Buy this specific model and extract the files from the “additional file”
Place the “.crp” files on your file game …UserAppDataLocalColossal OrderCities_SkylinesAddonsAssets
....Have fun with your new asset - Campus Indoor Stadium (US Bank Stadium) - Buy Royalty Free 3D model by luminou_CS (@luminou) 3D Model is ready to download for free, this model contains 4786 polygons.
Model's Description:
The Camp of the Hippies 3D Model.
Download The Camp of the Hippies in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
All shading and lighting was painted in Photoshop.
Based in this concept art: LINK
Thanks Egor Belavsky for let me modeling and texturing your fantastic concept 3D Model is ready to download for free, this model contains 4245 polygons.
Model's Description:
EVO V8 + Oven- Campervan kitchen pod 3D Model.
Download EVO V8 + Oven- Campervan kitchen pod in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
3D model of a kitchen pod designed by EVO Design to fit your campervan - EVO V8 + Oven- Campervan kitchen pod - 3D model by evomotiondesign 3D Model is ready to download for free, this model contains 447398 polygons.
Model's Description:
Bandit Camp 3D Model.
Download Bandit Camp in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
All the smaller sets were building up to this. The bandit camp was originally conceptualize for the mediterranean, pirate / magic themed level I was building in Unreal for whta I called the Amalgam game. I made the concept of a single level I wanted to make, similarly to the one I did 3 years ago, but fully with my own assets.
The bandit camp is using sets of items. each set consist of 5-10 items and they share the UV map per set. I tried to logically put together items that are relatively close, so when the engine needs to load them, it will be easy, but I’m not really sure I achieved the desired effect, since now for a very small item, the engine also needs to load a larger picture. Without comaring the results in unreal with this approach and to have every item use their own UV, would take me to re-UV all items, but that’s too much work..
Here are the bandit camo in Blender, the best render I could produce with my current knowledge:
- Bandit Camp - 3D model by Solear 3D Model is ready to download for free, this model contains 867861 polygons.