Model's Description:
Pile of Skulls 3D Model, Fully textured with UV Mapping and materials.
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Pile of Skulls in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
I made a Zbrush tileable texture practice for a tutorial, so I ended up with this, while there are some errors in textures and they are simple it looks great for a fixed camera game like Diablo or Starcraft (I believe) so feel free to download it and use the mesh and or the textures which are tileable, just set up the scale of the mesh for your game in your 3d :3 - Pile of Skulls - Download Free 3D model by Abimael Gonzalez (@abimaelgonzalez) 3D Model is ready to download for free
with 4 Texture files attached, this model contains 833 polygons and 517 vertices.
Model's rating is (3) based on 21 Votes.
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Model's Description:
FED2 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download FED2 in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
The FED 2 was a 35 mm rangefinder camera introduced in 1955 by FED.
6.399 poly
1 set texture in 4k
modeling-blender 2.8
texturing-substance painter
- FED2 - Download Free 3D model by PRVXY 3D Model is ready to download for free, this model contains 12359 polygons.
Model's Description:
Mask 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Mask in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Inspiration for this piece was by the artist Chun Lo, (portfolio here: https://chunlo.weebly.com/)
Sculpted first in Zbrush, then exported into Blender where I created the low poly mesh. Then textured in Substance painter with a mix of hand painting and masks.
Hope you like it :3
For more details, you can check my artstation here: https://www.artstation.com/artwork/WmA1BD - Mask - 3D model by ilyaev (Jane) (@ilyaev) 3D Model is ready to download for free, this model contains 244638 polygons.
Model's Description:
#6 Plastic Canister | Канистра [Lowpoly] 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download #6 Plastic Canister | Канистра [Lowpoly] in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
More canisters on https://sketchfab.com/hoxsvl/collections/canisters-0e448aa1fb5f41759ef1a3c0b7531a02
Plastic canister. The top is slightly dented
144x16mp
Scanned in Metashape, retopology in Blender
Baking textures in Substance, Blender.
Textures 4k, Normal map - DirectX
- #6 Plastic Canister | Канистра [Lowpoly] - Download Free 3D model by hoxsvl 3D Model is ready to download for free, this model contains 826 polygons.
Model's Description:
Pot of Hryvni/Grivna 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Pot of Hryvni/Grivna in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
The Hryvnia or Grivna (depending on the region and dialect) were a type currency as well as a measure of weight used in Kievan Rus’ and other East Slavic countries from the 10th century up to the later middle ages. The Hryvni/Grivnas were mostly made out of roughly cast silver and some times gold. What makes them rather interesting when compared to many other currencies of the period was their unusual shape, instead of being shaped like more common coins the Hryvni/Grivnas wold be commonly be found in three different forms from so-called “Triangular Novgorod Hryvni/Grivnas” which were long and thin, with a triangular spine. The round Hryvni/Grivnas were in the other hand more round than triangular but still long and thin. Then come the most weirdly shaped of the Hryvni/Grivna the so called “Kievan rhombic Hryvni/Grivna”, the name comes from their bizarre rhombic/hexagonal shape 3D Model is ready to download for free, this model contains 226688 polygons.