Model's Description:
Nox 3D Model.
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Nox in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Voici Nox, l'ennemi juré des héros de Wakfu ! C'est une des premières figurines articulées que j'ai en partie modélisée pour Ankama. Ce projet date déjà de quelques temps, mais je ne le montre qu'aujourd'hui, secret professionnel oblige ! ^^ Je me souviens que sur ce projet, nous avions mis environ deux semaines et demie pour sa réalisation 3D, et une semaine pour les placements des d'articulations, un temps de développement très court afin de sortir la gamme le plus rapidement possible 3D Model is ready to download for free
, this model contains 94805 polygons and 93058 vertices.
Model's rating is (3) based on 64 Votes.
Model's Description:
Mech 3D Model.
Download Mech in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Mech - 3D model by Duffator 3D Model is ready to download for free, this model contains 87470 polygons.
Model's Description:
Vi 3D Model.
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Vi - 3D model by CombatCube 3D Model is ready to download for free, this model contains 11368 polygons.
Model's Description:
Explosives Pack 3D Model.
Download Explosives Pack in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Pack made for Unreal Marketplace and Unity Store
Enable HD textures in viewer to see models in higher quality - Explosives Pack - 3D model by lyoshko 3D Model is ready to download for free, this model contains 186421 polygons.
Model's Description:
SciFi Soldier 3D Model.
Download SciFi Soldier in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Artstation here : https://www.artstation.com/artwork/9eO4ZR
One month assignment. The goal was to make a next-gen character, ready to be implemented into a game. I really wanted to make a scifi character in his combat suit. I was inspired by Star Citizen, but Halo’s designs are really the best ones for this. For the process, at first I made the lowpoly model in Maya, then I went to Zbrush to subdivide it and put all the details needed with my own alphas. I baked the highpoly model in susbtance painter, and then I tried to make several smart materials to texture the whole character. I also did 2 different camos, because I needed a character that could fit in my upcoming space station project. I also rigged my character with my own auto-rig, therefore I was able to put it in several poses. And finally, for the rendered pictures, I used marmoset 3D Model is ready to download for free, this model contains 52158 polygons.