Model's Description:
House 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
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House in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Old Hut 3D Model is ready to download for free
with 13 Texture files attached, this model contains 6452 polygons and 5326 vertices.
Model's rating is (5) based on 216 Votes.
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Model's Description:
Wood house 3D Model.
Download Wood house in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Wood house visual - Wood house - 3D model by Imre Horvath (@ImreHorvath) 3D Model is ready to download for free, this model contains 1656 polygons.
Model's Description:
Warehouse Props 3D Model.
Download Warehouse Props in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Sylized assets created during my first Gamejam. Despite the fact that we had a few days to finish it, the clever, handsome and wonderful artist koff koff found a way to optimize 2 UVSets/3 3D Model is ready to download for free, this model contains 32148 polygons.
Model's Description:
House 3D Model.
Download House in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Modular Medieval House 3D Model is ready to download for free, this model contains 4042 polygons.
Model's Description:
Hand-Painted Home (based on concept) 3D Model.
Download Hand-Painted Home (based on concept) in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
I came across this amazing hand-painted house by Antonio Neves:
https://www.artstation.com/artwork/low-poly-house
I need to practice making World of Warcraft environment models, (wanna work for Blizzard so bad!), so I had to take a stab at making this house myself!
My goal was to gain experience with this fast workflow. I actually threw down a bit of paint in blender while very roughly blocking in and UVing the house, to get me an idea of what I could get away with tiling. Then I opened the simple texture in Ps to arrange the islands and actually paint it nicely. Back to blender, re-alligned the UV islands, then created a second set of UVs, and baked a couple maps for light mapping. Mixed those in Ps, and figured out how to get UV sets into Sketchfab. Done!
I think I finished this in only 9 hours! Fast for me! Stoked to get experience doing things for quick flat models.
Anyways, cred goes to Antonio Neves, I totally ripped this design off of him (for practice.) - Hand-Painted Home (based on concept) - 3D model by therealmarkehlen 3D Model is ready to download for free, this model contains 975 polygons.