Model's Description:
Final Fantasy 7 Cloud 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
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Final Fantasy 7 Cloud in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Crisis Core: Final Fantasy 7 Cloud (Soldier) 3D Model is ready to download for free
with 2 Texture files attached, this model contains 1142 polygons and 1090 vertices.
Model's rating is (4.5) based on 213 Votes. Model is classified as Human/Character, standing in ( A ) Pose.
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Model's Description:
Strife Weapon 3D Model.
Download Strife Weapon in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Final Fantasy 7 Remake - FFVII Cloud Strife Weapon Sword 3D Model is ready to download for free, this model contains 8246 polygons.
Model's Description:
FFVII Tifa 3D Model.
Download FFVII Tifa in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Final Fantasy 7 Remake - FFVII Tifa Lockhart Mature Dress 3D Model is ready to download for free, this model contains 164478 polygons.
Model's Description:
Low Poly Man Cartoon Character 3D Model.
Download Low Poly Man Cartoon Character in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Low Poly Man Character, small textures ony color map - 3dsMax and Maya file included - Low Poly Man Cartoon Character - Buy Royalty Free 3D model by Oleg Shuldiakov (@olegshuldiakov) 3D Model is ready to download for free, this model contains 3878 polygons.
Model's Description:
Jeniah 3D Model.
Download Jeniah in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
This character model was part of a game project for my final course this spring. This character was the main character in our game “Jeniah”, and she was the one the players played as. Our game project was very inspired by Souls-games like Dark Souls and a little bit of Bloodborne, and so I did my best to try and get the rigth “feeling” for the characters.
For this one I had a sketched concept art of the upper-half of the body made by one of my teammates, but I had to edit the shoulderpads to fit the game more, so the ones in this final model are edited. The rest I came up with on my own. I had four days to make this character as well.
Base body modeled in Zbrush. Cloth in Marvelous Designer, armour, hairplanes, and retopologization in Maya. Textured in Substance Painter. For the hairplanes, I rendered the textures from creating hair clumps in XGen and then using XNormals to get the different textures 3D Model is ready to download for free, this model contains 67808 polygons.