Model's Description:
Beach Hut 3D Model, Fully textured with UV Mapping and materials.
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Beach Hut in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
I decided to try a go at a stylized model so I created a simple beach hut. After showing it to a few friends, I've been told it resembles Donkey Kongs Cabin from Super Smash Bros. This is purely coincidental! - Beach Hut - 3D model by Bart Weber Design (@Bart_Weber_Design) 3D Model is ready to download for free
with 22 Texture files attached, this model contains 7542 polygons and 4266 vertices.
Model's rating is (3) based on 44 Votes.
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Model's Description:
Japanese jk 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download japanese jk in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Japanese jk - 3D model by abetakemasa 3D Model is ready to download for free, this model contains 18186 polygons.
Model's Description:
Uruk Hai Lurtz 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Uruk Hai Lurtz in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Gameready character model of the famous Uruk-Hai Lurtz from the Fellowship of the ring.
Highpoly made in Zbrush. Lowpoly mesh made in 3dcoat and 3dsMax. Textured and baked in Substance painter 2 and some clean up in Photoshop.
First time I did a full game character pipeline. I had lots of fun working on it - Uruk Hai Lurtz - 3D model by Bram Delaey (@bram.delaey) 3D Model is ready to download for free, this model contains 49999 polygons.
Model's Description:
Light Infantry Armor 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Light Infantry Armor in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Basic armor made for a side project, the armor is to be semi-modular, additional armor elements can be replaced with another of the same type of armor, for example: Shoulders, Bracers, greaves, a breastplate can be replaced with parts from another armor set of the same type . that’s why I decided to make several texture sets. It seems to me that if I had armor on a single large texture and I would only replace, for example, bracers from another set of armor, the engine would have to load 2 sets of 2-4k texture anyway, which I think could cause optimization problems as if each element was from a different set and the engine would have to load 5-10 texture sets of 2-4k each. well, if there’s another more efficient method, I’d love to hear about it - Light Infantry Armor - 3D model by Groszeks 3D Model is ready to download for free, this model contains 58494 polygons.
Model's Description:
Nosfecat 3D Model, Optimized by RigModels.com, Fully textured with UV Mapping and materials.
Download Nosfecat in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
3d model made by me, inspired by the art of FJFT-Art - Nosfecat - 3D model by 3Dmoonn 3D Model is ready to download for free, this model contains 24740 polygons.